MAFIA 10: Vampires!

IceH2O

Bazinga
Nov 26, 2005
1,682
60
51
Rock Hill,South Carolina
Real Name
Ice
1) use thread information only. [Being invisible* is great, I encourage it. Teams need to figure out how they will communicate, if you're invisible, PMs should be OK. I've also used AIM and Yahoo messenger w/ e-mails. whatever your team wants to do.]

2) You can't use my PMs as evidence

3) Be polite... yes, you're trying to eliminate other players, but you don't have to call them a doofus to do so.

3a) If you feel someone is violating rule number 3... don't quit. PM me and I will discuss the situation with the offender.

3b) don't say your going to quit as a tactic... YOU WILL BE KILLED OFF AND YOUR ROLE REVEALED.

4) Role rules are posted below. I've made an effort to keep things simple, yet entertaining,

5) If you have any questions, PM me.

6) Have fun and participate

7) IF YOU DO NOT POST OR VOTE IN THE 1ST DAY/NIGHT CYCLE YOU DIE NO EXCEPTIONS. IF YOU THINK THAT YOU WILL BE MISSING THAT MUCH TIME THEN DON'T JOIN.

8) Game ends when the villagers kill the lead vampire or the vampires outnumber the villagers.



You are a Villager. You are afraid of the vampires, but realize that you, as a group can overcome them. They are vulnerable in their human form and the town, each day will vote to lynch someone. Hopefully, you lynch a vampire.

You are the Priest. Each night, you may pray for the safe delivery of a fellow villager. Your faith is such that the saints will prevent that villager from being killed or turned by the forces of darkness. You can stop human actions though, lynchings or the hunters shot. You are selfless and will not be able to pray for yourself. Your power isn't stronger then the Lead Vampires though so you can't stop the 1st 2 turns of the 1st 2 nights.You may be turned in the 1st 2 nights but you will keep your role and work for the Vampires.

You are the Seer. Each night you may use candles, the bones of small animals, and various rituals to consult with the spirits to find evil in your village. The information you are provided only indicates the presence or absence of evil. Nothing more specific. You may communicate with the HUNTER

You are the Hunter. Long ago, your grandfather told tales of a similar event in this very same village. After the villagers' victory, he crafted a single silver arrow. You may fire this arrow one time. It is however still an arrow and your skill will ensure the death of whomever it hits, hopefully a Vampire. You may communicate with the SEER

Edit 09/19...

You are the Kidnapper you can kidnap 1 person per night. If you kidnap a vampire the kidnapper dies, if you kidnap a villager and its the person the vampires hit that same night you both die.You cannot be turned. If bitten you die, if chosen within the 1st 2 days you die and the LV looses a free lesser vampire.

If the kidnapper chooses a vampire in the game the kidnapper dies.

If the kidnapper protect someone that the vampires choose in the 1st 2 days the kidnapper dies and that player dies. The vampires lose a chance at a lesser.

If the village lynches the kidnapper then the last person to vote for the kidnapper dies( pulling off doesn't count).** This won't count tonight as it wasn't in time to change anyones votes** ( Not saying the Kidnapper has/hasn't votes on them. )

If the kidnapper grabs a villager that villager will be PMed and told not to speak until after the next nightfall.

Also the Kidnapper is not allowed to say who they are protecting, EVER.


You are a Vampire. You are a force of darkness that delights in the stalk and the kill. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill/ try to turn.The game starts off with just 2 Vampires the Lead and 1 person of his choosing then the LV will choose a person to turn for the 1st 2 nights of which nothing can stop this choice.

You are the Lead Vampire. You are the leader of this group of vampires. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill.The 1st 2 nights are automatic turns nothing can stop this from that point on it becomes a 50/50 chance at death or a turn(who now works for you and may not communicate this fact to anyone else). If you are killed the game ends and all the vampires you turned are returned to innocence. You will start out with YOU and 1 person of your choice at game start. IF you choose the HUNTER or SEER in the 1st 2 days their roles will be removed and sent to other innocents. After the 1st 2 days if they are turned they keep their roles but work for the Vampires.The Priest will keep their roles regardless of the day turned.If you choose the kidnapper within the 1st 2 days the kidnapper dies and the LV loses a free lesser vampire

The LV needs to send in his choice for a turn at day start, if the Villagers lynch this person the LV loses a chance at a free Lesser vampire. This is only for the 1st 2 days. After the 1st 2 days everything can be sent in as normal.







Here's my order of events:

Lynching

Vampire Bite

Hunter

Seer

So if the vampires BITE the hunter... no shot. The priests protection ONLY blocks vampire bites after the 2nd day.

List of players


Rbishop
Charlie
DD
sploke
JL
Zsand
KOTD
Guppy
Bkw
Mad
Jpap
DC
Ewurm
Sway
Lady G
Mee Mee
Wcolwell
Ogre


PMs are being sent out Please do not post UNTIL you see Day 1 Begins.
 
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Its 1492, the AC News headlines are all about some dude named Columbus who planned on sailing his ships off the side of the planet. One villager was overheard mumbling, **** Daredevils they'll do anything for thrills. I bet one day someone will invent all kinds of extreme sports.

On the back page hidden among the advertisements is a story about another body found. Two holes in his neck and sucked dry, his heart was missing.


The first 2 days will be 24 hour days just to get the ball rolling and get the vamp team up. Once we hit day 3 we'll go 48 hours until numbers get back down and we can go 24 hours again.


Day 1 Begins! Night fall will be Wed 8 PM EST

Need a PM from the Lead Vampire on who he wants for his team come nightfall.
 
With the quick 24 hour days to begin I'll let the rule slide on posting the 1st day since not everyone might know the game started. But if they don't post by Thursday evening they are gone.
 
WE still get lynches though right?

Yeah what you really want to do these 1st 2 nights is either hit the Lead Vampire, his 1st lesser vamp or villagers you think he might send in for in the morning. If he choses X and you lynch X then he gets no one.

If X was a power role and you lynch them you lose that power role.If X is turned in the 1st 2 days and has a power role it moves to another villager. Unless it was the Priest, their role carries over. to the darkside
If the other power roles, except the kidnapper ( he dies no matter what), are turned later in the game their power roles carry over to the dark side.
 
Allright!!!! Game on!

Glad to see you here Ogre! Have missed your input in recent games. Hope all is well!

And I see charlie is slow to respond.....casket latch must be stuck...
 
You are the Priest. Each night, you may pray for the safe delivery of a fellow villager. Your faith is such that the saints will prevent that villager from being killed or turned by the forces of darkness. You can stop human actions though, lynchings or the hunters shot. You are selfless and will not be able to pray for yourself. Your power isn't stronger then the Lead Vampires though so you can't stop the 1st 2 turns of the 1st 2 nights.You may be turned in the 1st 2 nights but you will keep your role and work for the Vampires.

I want to correct this, I forgot to edit it in the 1 post.

The Priest can stop human actions, such as lynchings and Hunters shot.

edit- heh I read it wrong I did fix it in the 1st post
 
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