1) use thread information only. [Being invisible* is great, I encourage it. Teams need to figure out how they will communicate, if you're invisible, PMs should be OK. I've also used AIM and Yahoo messenger w/ e-mails. whatever your team wants to do.]
2) You can't use my PMs as evidence
3) Be polite... yes, you're trying to eliminate other players, but you don't have to call them a doofus to do so.
3a) If you feel someone is violating rule number 3... don't quit. PM me and I will discuss the situation with the offender.
3b) don't say your going to quit as a tactic... YOU WILL BE KILLED OFF AND YOUR ROLE REVEALED.
4) Role rules are posted below. I've made an effort to keep things simple, yet entertaining,
5) If you have any questions, PM me.
6) Have fun and participate
7) IF YOU DO NOT POST OR VOTE IN THE 1ST DAY/NIGHT CYCLE YOU DIE NO EXCEPTIONS. IF YOU THINK THAT YOU WILL BE MISSING THAT MUCH TIME THEN DON'T JOIN.
8) Game ends when the villagers kill the lead vampire or the vampires outnumber the villagers.
You are a Villager. You are afraid of the vampires, but realize that you, as a group can overcome them. They are vulnerable in their human form and the town, each day will vote to lynch someone. Hopefully, you lynch a vampire.
You are the Priest. Each night, you may pray for the safe delivery of a fellow villager. Your faith is such that the saints will prevent that villager from being killed or turned by the forces of darkness. You can stop human actions though, lynchings or the hunters shot. You are selfless and will not be able to pray for yourself. Your power isn't stronger then the Lead Vampires though so you can't stop the 1st 2 turns of the 1st 2 nights.You may be turned in the 1st 2 nights but you will keep your role and work for the Vampires.
You are the Seer. Each night you may use candles, the bones of small animals, and various rituals to consult with the spirits to find evil in your village. The information you are provided only indicates the presence or absence of evil. Nothing more specific. You may communicate with the HUNTER
You are the Hunter. Long ago, your grandfather told tales of a similar event in this very same village. After the villagers' victory, he crafted a single silver arrow. You may fire this arrow one time. It is however still an arrow and your skill will ensure the death of whomever it hits, hopefully a Vampire. You may communicate with the SEER
Edit 09/19...
You are the Kidnapper you can kidnap 1 person per night. If you kidnap a vampire the kidnapper dies, if you kidnap a villager and its the person the vampires hit that same night you both die.You cannot be turned. If bitten you die, if chosen within the 1st 2 days you die and the LV looses a free lesser vampire.
If the kidnapper chooses a vampire in the game the kidnapper dies.
If the kidnapper protect someone that the vampires choose in the 1st 2 days the kidnapper dies and that player dies. The vampires lose a chance at a lesser.
If the village lynches the kidnapper then the last person to vote for the kidnapper dies( pulling off doesn't count).** This won't count tonight as it wasn't in time to change anyones votes** ( Not saying the Kidnapper has/hasn't votes on them. )
If the kidnapper grabs a villager that villager will be PMed and told not to speak until after the next nightfall.
Also the Kidnapper is not allowed to say who they are protecting, EVER.
You are a Vampire. You are a force of darkness that delights in the stalk and the kill. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill/ try to turn.The game starts off with just 2 Vampires the Lead and 1 person of his choosing then the LV will choose a person to turn for the 1st 2 nights of which nothing can stop this choice.
You are the Lead Vampire. You are the leader of this group of vampires. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill.The 1st 2 nights are automatic turns nothing can stop this from that point on it becomes a 50/50 chance at death or a turn(who now works for you and may not communicate this fact to anyone else). If you are killed the game ends and all the vampires you turned are returned to innocence. You will start out with YOU and 1 person of your choice at game start. IF you choose the HUNTER or SEER in the 1st 2 days their roles will be removed and sent to other innocents. After the 1st 2 days if they are turned they keep their roles but work for the Vampires.The Priest will keep their roles regardless of the day turned.If you choose the kidnapper within the 1st 2 days the kidnapper dies and the LV loses a free lesser vampire
The LV needs to send in his choice for a turn at day start, if the Villagers lynch this person the LV loses a chance at a free Lesser vampire. This is only for the 1st 2 days. After the 1st 2 days everything can be sent in as normal.
Here's my order of events:
Lynching
Vampire Bite
Hunter
Seer
So if the vampires BITE the hunter... no shot. The priests protection ONLY blocks vampire bites after the 2nd day.
List of players
Rbishop
Charlie
DD
sploke
JL
Zsand
KOTD
Guppy
Bkw
Mad
Jpap
DC
Ewurm
Sway
Lady G
Mee Mee
Wcolwell
Ogre
PMs are being sent out Please do not post UNTIL you see Day 1 Begins.
2) You can't use my PMs as evidence
3) Be polite... yes, you're trying to eliminate other players, but you don't have to call them a doofus to do so.
3a) If you feel someone is violating rule number 3... don't quit. PM me and I will discuss the situation with the offender.
3b) don't say your going to quit as a tactic... YOU WILL BE KILLED OFF AND YOUR ROLE REVEALED.
4) Role rules are posted below. I've made an effort to keep things simple, yet entertaining,
5) If you have any questions, PM me.
6) Have fun and participate
7) IF YOU DO NOT POST OR VOTE IN THE 1ST DAY/NIGHT CYCLE YOU DIE NO EXCEPTIONS. IF YOU THINK THAT YOU WILL BE MISSING THAT MUCH TIME THEN DON'T JOIN.
8) Game ends when the villagers kill the lead vampire or the vampires outnumber the villagers.
You are a Villager. You are afraid of the vampires, but realize that you, as a group can overcome them. They are vulnerable in their human form and the town, each day will vote to lynch someone. Hopefully, you lynch a vampire.
You are the Priest. Each night, you may pray for the safe delivery of a fellow villager. Your faith is such that the saints will prevent that villager from being killed or turned by the forces of darkness. You can stop human actions though, lynchings or the hunters shot. You are selfless and will not be able to pray for yourself. Your power isn't stronger then the Lead Vampires though so you can't stop the 1st 2 turns of the 1st 2 nights.You may be turned in the 1st 2 nights but you will keep your role and work for the Vampires.
You are the Seer. Each night you may use candles, the bones of small animals, and various rituals to consult with the spirits to find evil in your village. The information you are provided only indicates the presence or absence of evil. Nothing more specific. You may communicate with the HUNTER
You are the Hunter. Long ago, your grandfather told tales of a similar event in this very same village. After the villagers' victory, he crafted a single silver arrow. You may fire this arrow one time. It is however still an arrow and your skill will ensure the death of whomever it hits, hopefully a Vampire. You may communicate with the SEER
Edit 09/19...
You are the Kidnapper you can kidnap 1 person per night. If you kidnap a vampire the kidnapper dies, if you kidnap a villager and its the person the vampires hit that same night you both die.You cannot be turned. If bitten you die, if chosen within the 1st 2 days you die and the LV looses a free lesser vampire.
If the kidnapper chooses a vampire in the game the kidnapper dies.
If the kidnapper protect someone that the vampires choose in the 1st 2 days the kidnapper dies and that player dies. The vampires lose a chance at a lesser.
If the village lynches the kidnapper then the last person to vote for the kidnapper dies( pulling off doesn't count).** This won't count tonight as it wasn't in time to change anyones votes** ( Not saying the Kidnapper has/hasn't votes on them. )
If the kidnapper grabs a villager that villager will be PMed and told not to speak until after the next nightfall.
Also the Kidnapper is not allowed to say who they are protecting, EVER.
You are a Vampire. You are a force of darkness that delights in the stalk and the kill. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill/ try to turn.The game starts off with just 2 Vampires the Lead and 1 person of his choosing then the LV will choose a person to turn for the 1st 2 nights of which nothing can stop this choice.
You are the Lead Vampire. You are the leader of this group of vampires. Your fellow vampires are XXX, etc. You may communicate outside of the thread with these individuals. Each night, you will decide on a villager to stalk and kill.The 1st 2 nights are automatic turns nothing can stop this from that point on it becomes a 50/50 chance at death or a turn(who now works for you and may not communicate this fact to anyone else). If you are killed the game ends and all the vampires you turned are returned to innocence. You will start out with YOU and 1 person of your choice at game start. IF you choose the HUNTER or SEER in the 1st 2 days their roles will be removed and sent to other innocents. After the 1st 2 days if they are turned they keep their roles but work for the Vampires.The Priest will keep their roles regardless of the day turned.If you choose the kidnapper within the 1st 2 days the kidnapper dies and the LV loses a free lesser vampire
The LV needs to send in his choice for a turn at day start, if the Villagers lynch this person the LV loses a chance at a free Lesser vampire. This is only for the 1st 2 days. After the 1st 2 days everything can be sent in as normal.
Here's my order of events:
Lynching
Vampire Bite
Hunter
Seer
So if the vampires BITE the hunter... no shot. The priests protection ONLY blocks vampire bites after the 2nd day.
List of players
Rbishop
Charlie
DD
sploke
JL
Zsand
KOTD
Guppy
Bkw
Mad
Jpap
DC
Ewurm
Sway
Lady G
Mee Mee
Wcolwell
Ogre
PMs are being sent out Please do not post UNTIL you see Day 1 Begins.
Last edited by a moderator: