The Mafia IN SPACE! Background The people of the colony ship AC1.20, are in danger of rebellion. The rebels Are in place of the mafia. There will be 4 of them to start with, but one day 2 they can recruit 2 other players (crew, colonists). If u are recruited and you were a power role then that role will be given to a colonist. The leader is called the don, for lack of a better name. He can kill one other person. The Crew Are the current controllers of the ship. They can also imprison (person cannot do anything for the following day) someone. There are 4 of them. Only 4, no more. The captain can veto any ejection (from the airlock). If the captain dies then the entire crew needs to agree on who to imprison. Rules on imprisonment: If someone is imprisoned their vote is given to a colonist by doubling. The colonist will no know that their vote is doubled. The imprisoned person cannot post in the game thread for the rest in game day. AKA nightfall to nightfall. The Engineer. Is in place of the doctor. With his amazing mechanics he can protect one person every day, except himself. The detective Can do what detectives do and contact the engineer (if he finds him first). He can invest one person every night, until he dies. The Colonists Are innocent bystanders of this whole thing, and can only vote to eject someone. They want to get rid of the Rebellion. Good luck, you my need it. The rules are the same as any other. You cannot post outside of this thread, unless you are the crew/ rebellion. You cannot call people names. You cannot use my PMs to prove anything. If u are the Captain or Don you cannot say so (it would be stupid). If you want to leave just post it on the thread, I will see and you will die, no matter what. If you get ejected you cannot post. If you try to cheat and are caught you will die, no questions asked. If you are on a team that team will not be affected. If u can prove that someone on your team is cheating then you will get … nothing! It will help the game become more fun though. The rebellion wins when all the crew are dead. The Crew win when all the Rebellion are dead. If all the colonists die then the game is over and neither team wins. You can not be invisible on the game thread, sorry no lurkers. The order of things. At night 1.[FONT="] [/FONT]any ejections will be shown 2.[FONT="] [/FONT]Any imprisonments will be shown. 3.[FONT="] [/FONT]Any Hits will be shown. 4.[FONT="] [/FONT]Any uds will be shown. 5.[FONT="] [/FONT]Any hints (possible) will be shown. Hints are when bala does something abnormal, in witch case be ready for an unexpected thing the next night. Things that can happen: Aliens (1 random revival), Hull breach (1 random death), computer failure (botched vote/hit). You will not know what happens until it does, but Bala may just warn you in an unexpected way. I want this game to have at least 16 people. 4 crew, 4 rebellion, 8 colonists. The doctor, engineer, and detective will be chosen semi-randomly from the colonists. Ima send out the new PMs now. Sorry for the royal screw up, also everyone will have a new role.