Mafia 9: The Bloody Coup

The Rebels - I will pick a leader among your group to PM me your hit.If the leader dies you will need to send in your own hits/investigations. I won't hold a no vote against you, though it will be frowned upon, whoever has the most votes dies. I might be so downtroddened at a non vote that your name could subconciously be typed onto the hit post that night. Each Rebel group will get an investigation per night, if they investigate another Rebel it will show as innocent.

The Rebels only get 3 investigations each per game. The rebel group that gets the hit completed doesn't get an investigation completed, the rebel group whose hit didn't go through will get an investigation completed. A non completed investigation will not count against your alloted amount.
 
And I do believe this also...1 major player could have been given the major important role...we have all experienced players here, and some of us have played all the games....
actually, no.... they haven't "all" been random. This one maybe but "all" the others, nah... I know at least 1 was not.


If we did a no vote tomorrow night, then it would leave the Rebels a chance to take out 2 of us. One for CIA and 1 for FBI...and the Doctor can not protect against lynchings...only hits....
The Doctor’ can protect hits only not lynchings. If the Concerned Citizens lynch the president game over.
So maybe we should discus the no vote for night 1...since the Doc cant save against lynchings...
So basically it is the Prez and the BG who the Doctor has to look after...
I brought up the idea for a vote for nobody as something to discuss.

I have always been one against it. I am willing to have an open mind and discuss it. I see the reasons not to.

This games dynamics are very different.

A lynching of the president means the game is over. What we will learn is that the game is over.

I am unsure how valuable a list on day one is, or who we can even make a list. It seems the people who are on the hot seat are those that post.

Right now, everyone is on my list as suspects.

I also would like more input on why or why not to vote for nobody from some of the other players. I really thought Ogre would think it was a good idea, but maybe when he wanted to do it in the past when he was mafia.

I like the 50% chance of hitting rebels.

I do not like the 5% chance of ending the game with a hit on the president.

I am not even sayinh I am for it, I want to talk about it.

At this stage of the game, talking is the only way to learn.
 
Thanx Jappy for that...I was reading it wrong as I do in most instructions...So then our Prez will more than likely be safe along with the BG and the Detective...
The Rebels - I will pick a leader among your group to PM me your hit.If the leader dies you will need to send in your own hits/investigations. I won't hold a no vote against you, though it will be frowned upon, whoever has the most votes dies. I might be so downtroddened at a non vote that your name could subconciously be typed onto the hit post that night. Each Rebel group will get an investigation per night, if they investigate another Rebel it will show as innocent.

The Rebels only get 3 investigations each per game. The rebel group that gets the hit completed doesn't get an investigation completed, the rebel group whose hit didn't go through will get an investigation completed. A non completed investigation will not count against your alloted amount.

and i dont know how I ended up double posting the same post...:)
 
As always regardless of the game style I think a vote for no one is a vote for the enemy. Votes are our number one source of information. Anyone who doesn't vote is very suspect to me, whether that be a missed vote or a formal "I vote for no one".
 
the reason i voted in my first post was because i read everything and caught up. No one had even voted at all yet... you have to get the ball going at some time people.

Then i retracted, because it wasnt really meant to stay there for very long in the first place, just to influence people to start voting.

Then i voted KOTD because he was all over me for voting... i didnt realize a vote was such a bad thing? KOTD has also been more quiet than usual, especially in the beginning of the game, as if he was trying to let the game kind of get going before he said anything of importance.

Not set in stone people.... but we have just a little over a day left before night fall... and only 1 person has voted? i understand we need to be careful, but we cant just sit back and then cast a careless vote on someone before night fall...
 
Here is my list, with general comments -

Charlie - role player, caught on the game real well, good player - 4
Cory Lover - loose cannon, experienced player, not always civic minded - 5
KOTD - experienced player, defensive, has been lynched for being too vocal and for being too quiet - 6
Deputy - newb to me, I have not seen much input in past games - 5
Lady G - newb to me, seems vocal in last two games - 5
Rbishop - newb, died early first time playing, way into the games, expect him to be vocal, could be "gun shy" - 4
Ogre - experienced player, can be vocal, likes lists, into the games, good or bad, will be involved - 5
JohnLarson - experienced player, follower, can be tricky, almost tricked mee-mee and plantling to not vote for him, when he was mafia - 5
DD - experienced player, does not always follow the town, always a good suspect, should be watched - 5
Zsand - experienced player, good at lists and following voting patterns - 6
Bkw - experienced player, not too vocal after game 2, has had power roles and has been civic minded, reads and studies post - 6
Mad - experienced player, seems like a target at times, posts are mostly helpful - 5
emmadavis - newb, lack of any posting has me concerned, being quiet does not mean they are guilty - 5
Jpappy - vocal player, not sure of some of the "tactics" used, should be watched - 5
Hooked Newbie - seems to get killed early, no real read - 5
Joander - vocal player, should be watched - 5
Mee mee - role player, always civic minded, experienced player - 4
Sploke - not real sure - 5
Plantling - role player, good player, has good insight, in one of the games named all mafia members- 5
Sorvan - newb to me, has played well in past - 5

This list is kind of a joke at this point of the game. Most everyone is a five. On my list 1 is a rebel, 10 is a concerened citizen. Way too early for a scaled list, but I wanted to share my starting point.

My 4's could be 5's or even 6's and vice versa.

As far as people having a read on someone at this point, I just do not see it. It is a day to learn. I do like how some people react when voted for, but it is hard to learn much from it.

My vote stays for now.
 
Why a vote to lynch 'Nobody' can hurt the concerned citizens

JohnLarson66 has put out the idea of voting to lynch 'nobody,' and a couple of folks have jumped on board. Here's why I think it may hurt the concerned citizens.

- The game is currently at 10 vs. 10. To win, the citizens need to lynch 10 rebels...lynching 'nobody' ensures that we won't lynch a citizen, but it also ensures that we won't lynch a rebel, either. Currently citizens have a 50% chance of randomly lynching a rebel.

- A rebel hit will go thru tonight. Rebels have a 5/15 (33%) chance of hitting the other rebel team, and 10/15 (67%) chance of hitting a citizen. Chances are that we will lose a citizen to a rebel hit tonight.

Citizens have a 50% chance to hit the rebels tonight; rebels have 67% chance to hit citizens (7% chance of pegging the president). In mafia, the bad guys always have a greater chance of hitting the good guys. This usually isn't problematic, as the good guys usually greatly outnumber the bad guys. That's not the case here; number of good guys equals the number of bad guys.

Technically we're already in a race to the finish with the rebels, and IMO, they have already have the advantage....they've got equal numbers, and 6 investigations between the two teams (and they can end the game with one hit).

While lynching correctly is important, citizens will need to play agressively (not rashly, though) to win the game. A conservative approach is likely to leave the citizenry sitting ducks for the rebels. There's always going to be the chance that we'll lynch a citizen (or even worse, the president), but I don't think we can let that deter us from lynching someone tonight. We NEED to play smart and aggressively at the same time.
 
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