Mafia 65: Masons and Mafia (Game Thread)

this format was awesome! I cant believe that we got so badly screwed lol. How many people did we vote off? Thanks for modding Mad.
 
The evil lair was hilarious.. Vote no wait now lmao


Thanks for Modding Mad.
 
Think it would have helped if we were told who was the misfire since there are no invests.

Or have the 5 townies also get to communicate.

I disagree about announcing misfires...that would also alert the Mafia who was shot at.

Remember that the Mafia didn't get to talk all the time... the town should have quit with all the quick-lynching, WHICH IS A TERRIBLE THING TO DO, BTW and taken the days to at least 24 hours so Mafia couldn't talk. Then Mafia might be forced to shoot when not communicating, and mafia teammates wouldn't know the misfires either...as dead guys can't speak. They would be forced to use code out in the open, to let their team know who they were shooting at in the event of a misfire.

Honestly, IMO the game is pretty well balanced as is...
 
I thought it was a good format, thanks for modding Madcrawdad.
 
Would have been nice to be able to communicate with teams after death. Once I was shot, but the shots on FF and Tex didn't immediately follow, I had JL, Ice, and Kash as innocent. No way to tell my team though.

Our board:
http://www.quicktopic.com/44/H/p6GLZtLVs5PQ

The reason that I was so strict about no communication after death, is that in the event of a mafia misfire when private communication wasn't allowed, I didn't want the remaining mafia to know who was shot at... It could have forced them to use code in the game thread.
 
I disagree about announcing misfires...that would also alert the Mafia who was shot at.

Remember that the Mafia didn't get to talk all the time... the town should have quit with all the quick-lynching, WHICH IS A TERRIBLE THING TO DO, BTW and taken the days to at least 24 hours so Mafia couldn't talk. Then Mafia might be forced to shoot when not communicating, and mafia teammates wouldn't know the misfires either...as dead guys can't speak. They would be forced to use code out in the open, to let their team know who they were shooting at in the event of a misfire.

Honestly, IMO the game is pretty well balanced as is...

I really liked the format. I did not like day one being able to go to 72 hours. I also would like to see some random death if no lynch in so many hours.
 
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