Mafia Games....

Never even saw his post when I posted the list..we posted at about the same time....hows this....


Mafia 69 Jpappy
Mafia 70 Zaffy
Mafia 71 Dagamoth
Mafia 72 Rbishop
Mafia 73 JohnLarson66
Mafia 74 Fishfriend1
Mafia 75 Lady G

:thm:

So when are you playing again?
 
eesh.... that'll learn me to post waaaay past bedtime LOL

JL, looks like your place has really built up since the last time I saw it. Nice work, congrats!

Thie first year has gone well.
 
nice looking game paps. I think ill join, just because it seems so newish, definitely different from the norm.
 
Thanks DD!

I'd like to let everyone get a good look at it first before putting up a sign up.

I haven't written anything up yet. but I plan on running a fairly standard game. I should be able to have something by Tuesday I think.
 
Wow! have not checked the game/site over the weekend and am surprised the game is over.....I MAY be persuaded to play another game....i will watch for the next sign up....
 
Ok... so here's the original thread I was looking at: http://www.aquariacentral.com/forums/showthread.php?t=169148&highlight=mafia
I could run it that way again, as it was a great game, but it limits it to 9 players. I've worked up a version that could accomodate a few more (i think up to 12-14). Any more than that and I'd have to tweak it again, but it's doable. I thought I'd put it up for scrutiny before actually counting it as good though. Let me know what you think.

SETUP

There are x guards, 1 king, 1 advisor, and 2 assassins. The assassins win if the king is eliminated, whether or not the assassins still live. The royals and the guards win if the assassins are eliminated and the king still lives. The guards know the identity of the king, but not each other or the advisor. The king and advisor know each other, and the assassin have no further information. Please note that this is a nightless setup.



ROLE PMs
Guard- x players received the following PM:

You are a member of the Royal Guard. Your job is to protect the King, who is Player A. Your job is made somewhat more difficult by the fact that an assassin is trying to kill the King. You will need to guard the king's identity carefully, for if the assassins discover it, the king will surely be dead.

You win if the assassins are eliminated and the King remains alive.
King- 1 player received the following PM:

You are the King. Your job is to stay alive. Your job is made somewhat more difficult by the fact that 2 assassins are trying to kill you. Fortunately, your Royal Guards are set on protecting you. Unfortunately, you don't know who they are. Even though the Royal Guards know who you are, you will need to guard your identity carefully, for if the assassin finds out, you will surely be dead.

Player C is your most trusted advisor. You will be able to communicate on a limited basis here:

You win if the assassins are eliminated and you remain alive.
Advisor – 1 player received the following PM:

You are the king’s closest advisor. You know that Player A is the king. You and Player A will be able to communicate in a limited fashion outside the thread. The communication thread is:

You win if the assassins are eliminated and you remain alive.
Assassin- 2 players received the following PM:

You are an Assassin along with Player B. Your job is to kill the King. Your job is made somewhat more difficult by the fact that you don't know who the King is. You have only ONE kill that you can use for the entire game. You and Player B may communicate outside the game thread.

If you are lynched, you get to kill one target. Upon your lynch scene, the thread will be locked, and you will have up to 24 hours to review the thread and choose your target. PM your target to me when you are ready to use your kill.

You win once the King is dead, even if you are no longer alive.
RULES


GENERAL

1. All game mod decisions are final. If you disagree with something, or have a question about the game, feel free to PM me.

2. You may not quote your role PM to prove your innocence.

3. No editing of posts!

4. Special mod powers may not be used by any players possessing site modding privileges!

5. No discussing this game outside of the thread, even if you are dead unless you are an assassin.

6. Once you're dead, please do not post in the thread.

7. It's just a game. Please, no personal attacks on other players.

- If any player feels they are being personally attacked, please PM me and we can try to resolve the situation.
- Any player who says that they are quitting the game will be killed immediately, and their role revealed.


VOTING

1. To vote to lynch a player, you must say 'I vote to lynch so-and-so,' and BOLD your vote. Votes that are not bolded will NOT be counted.

2. To retract your vote, you must say “I retract my vote to lynch so-and-so” also in bold.

3. This game will be different, in that a player will need to receive a MAJORITY of the votes in order to be lynched.

4. It is not the plan to deadline lynch cycles in this game. Any player will be lynched upon receiving a majority of votes.

- To keep the game moving, if it takes longer than 48 hours between lynch cycles, a deadline will be imposed. If at the time of the deadline, no player receives a majority of the votes, the player with the most votes will be lynched. Any tie vote will result in a coin flip, and the loser will be lynched.


UNTIMELY DEATHS

1. As players will need to receive a majority of votes in order to be lynched, and lynch cycles will likely not be deadlined, some players may not vote during a given lynch cycle. This will NOT result in an UNTIMELY DEATH (UD).

2. Any player with 48 hours or more between posts will die an untimely death, and their role will be revealed.


DAY AND TWILIGHT

1. During the Day phase, players will discuss and vote until a player has been lynched.

2. Once the vote required to reach a majority has been cast, that person is dead. Retractions will not undo the lynch.

3. Please note that this is a nightless setup. There is a Twilight Phase. Players are still allowed to discuss, but votes will be ignored. The Twilight phase has an indeterminate length of time, as it is simply the length of time between the actual lynching vote, and the death scene. Please note that any votes, lynches, self-revelations and other shenanigans in Twilight are NOT OFFICIAL UNLESS THEY ARE CONFIRMED BY THE MOD.

Communication:

The assassins have spent years working together and developing intricate systems of communication. They will be able to communicate outside the game thread.

[FONT=&quot]The king and his advisor are well aquainted with each other but have no real means of covert communication. Each will be able to send the other limited messages per day on a board I will set up.


[/FONT]I'm happy to listen to any and all thoughts and opinions. I think it's pretty straight forward though. And, RB; please don't put me on the list yet. Things may get pretty... complex in my life in the near future, so I don't want to commit just yet.
 
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Mafia 69 Zaffy
Mafia 70 Jpappy

Mafia 71 Dagamoth
Mafia 72 Rbishop
Mafia 73 JohnLarson66
Mafia 74 Fishfriend1
Mafia 75 Lady G
 
I have been working on my Camelot game most the night, if nobody objects I would like to take game 76
 
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