But we have a player named Ice, but we could send him to get ice on the first day to stop any confusion.
:rofl:
How about I vote **** goes for help
Then when the leave the motel to go to the nearest town they are offed.
But we have a player named Ice, but we could send him to get ice on the first day to stop any confusion.
you should send them to the boiler room, everyone knows, that the boiler rooms in the hotels, are the place to be killed, that is , unless, its the bates, ..and then, you send them to the showers, lmao...I vote to make JL hit the showers, ...lmfao!
:rofl:
How about I vote **** goes for help
Then when the leave the motel to go to the nearest town they are offed.
It won't start till after Christmas, just ask to be evil and be a low poster.
LOL I just looked over the rules myself and wondered the same things.
All he really has to do though is fix the accomplices role.Let him investigate to find power roles but let the murders happen nightly. Also not end the game if the accomplice is killed, it'll just leave the murderer in the dark about who might be what power role.
I see he revised the roles some.
Looks better.
Might want to add to the madmans role that there will be no hits on nights 2 4 6
I am glad others read the rules.
I mostly skim them.
While talking about rules, I think we should do something besides "Lynch". I like the games where we stick a stake into or walk the plank for example.
I am trying to think of something with the Motel theme. All I can think of is the Ice machine and vending machines. Well that and vibrating beds.
A good way for the townsfolk to kill of someone would be to vote to send so-and-so for ice. That anyone that went for Ice would die.
But we have a player named Ice, but we could send him to get ice on the first day to stop any confusion.
Sigh.... going to have to sit this one out. I dont forsee being able to get online much for the next 2 weeks.. Or at least not enough to be able to be a worthwhile participant.
um, yeah, you can do that much quicker, by just saying you think, I am innocent:silly:
I am wondering if I can make this game, I will be a bit busy for the next couple of days
eh...good point clown...will have to fix that. I really didnt like nullifying lynchers and hits as the random occusrences as all they do is lengthen the game unneccesarily. Any creative ideas to replace those 2 (the failed hit and lynch) suitcases?Ok so Jpap I still have a question.. You have updated the roles which is ok and I don't have a problem with the hits not happening until night 3, would prefer if it started happening on night 2 but whatever..
With the suitcases however are you basically nulling one of the murders? So in reality he pretty much will get one shot on night 3, and then they get a freebie on night 4, and he then gets to kill again on night 5.. Is that what I am reading?
Ok so Jpap I still have a question.. You have updated the roles which is ok and I don't have a problem with the hits not happening until night 3, would prefer if it started happening on night 2 but whatever..
With the suitcases however are you basically nulling one of the murders? So in reality he pretty much will get one shot on night 3, and then they get a freebie on night 4, and he then gets to kill again on night 5.. Is that what I am reading?
eh...good point clown...will have to fix that. I really didnt like nullifying lynchers and hits as the random occusrences as all they do is lengthen the game unneccesarily. Any creative ideas to replace those 2 (the failed hit and lynch) suitcases?