Mafia 104 - Dawg the Bounty Hunter - The Play

without knowledge of what team bally's on, there'd be no way to interpret tonight anyway.
 
without knowledge of what team bally's on, there'd be no way to interpret tonight anyway.

Usually I'd lean the UD to be a townie, but since Bally is a semi-chronic UDer it's more complicated than that.
 
^ agreed
 
Okay, good point. Most UDs are townies and they get to live on and keep playing. Except in Bally's case, I know she has done that 3 times I know of as either scum or the scum boss. So I'm not making any assumptions either way what it tells us about her.
I wasn't trying to imply Bally was innocent rather I was explaining why I thought Dawg implemented the rule in the first place.
 
I like having these together.

Final Votes Day 1:

0 - JPap - Chill (4)
0 - RB - Pir (46), Neph (66)
0 - JB - Lab (48)
5 - Pir - FF (53), Bally (101), Kash (109), Lab (140), Zaffy (165)
1 - Bally - Rich (78)
0 - Rich - Zaffy (82)
4 - Zaffy - Neph (98), Wiz (99), Chill (112), Pir (164)
2 - Neph - JB (100), JPap (120)
0 - Lab - Kash (103)
2 - FF - Doll (105), RB (119)
0 - Kash - Pir (114)
1 - Doll - AAF (124)

No votes from: Dun (Dun's non-vote has doubled the vote of the opposite team. Only the person's vote that was doubled will know)

Final Votes for Day Two:

1 - FF - Dun (234), RB (354)
1 - Rich - FF (248)
1 - Dun - Zaffy (253), JPap (357)
3 - Neph - Lab (311), Wiz (327), AAF (385)
2 - Zaffy - JB (333), Kash (346)
1 - JB - Chill (337)
2 - Kash - Rich (353), Doll (384)
2 - Doll - Zaffy (389), RB (422)
1 - AAF - Neph (395)

No votes from: Bally
 
Well now... I reread the game with the current known folks in min, but the only thing I can think of that's changed from my point of view is that Neph was sincere... an that doesn't guarantee correctness. DD being a Towny PR mean that she was honest on her thoughts about me and not trying to get a reaction. I didn't suspect her at all anyway (though I did inquire an think about what would be if she was evil). I still think that Rich's Vote/Post comment was a slip up when working with Bally, but I'm also thinking that Dun has been completely useless so far, and that he changed his mind about his actions way to quickly. I think he may have been advised to do so by the scum team (making him scum).

Just putting those thoughts out there. Also, I think that Kashta is playing an abnormal game, as she has targeted two people who are liable to crack already, and has been short tempered (or I think she has) since the game started.
 
You killed the thread, FF.
 
Pappy, sorry I didn't answer this before. I must have gone to the next page because I didn't see this.

Kash, what about Rich's view on Neph do you disagree with? When looking back I really only saw him say he wouldn't vote there, but didn't read anything from him that was strongly one way or the other in regards to Neph's role.

It was just the one post mentioning Neph in particular where Rich basically excuses Neph for his play when others questioned Neph's allegiance for it. And it stuck in my mind for a couple of reasons.... but mainly because that is generally consistent Rich's attitude about vets picking on noobs/and such in a lot of games. He lightly defended AAF too, and he is strongly convinced that I was trying to set Pir up. In each case, again, Rich is consistent about his opinion. So that's why I didn't fault him for it.

Congrats!

I tend to think AAF is just playing as usual, he always seems slightly adrift from most of us.

Neph got into this before, has a very intense playing style that draws attention, also seems to want to be perfect at this which is a goal that I do not think even exists. I do not see my vote going there.

I think lists of possible turns would help more than it would give an idea to a mafia team. I imagine today's turn is already in and filed with the mafia commission or the ice cube trays or whoever the ruling body is for an ice rink.

If I had to vote right mow I would vote Kash. I still firmly beleive she was setting Pir up to jump off the edge.
 
Crapcicles! Just got caught up in the game after getting home. Two more innocents down. The lynch only had 3 votes? holy crap Batman! We are spreading ourselves way to thin on the votes. No wonder the scum don't have to move around to lynch innocents. We are doing it for them. The only good thing is that from here on out, they don't automatically increase their number with the hit. Now it is 50/50 turn/kill. But we still lose another innocent with every hit.

I have had too long a day to dig tonight. I am working tomorrow but will be at the office "on call" hopefully I will have some time to go back through and find something to kick at to find scum.
 
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