Mafia #21 Cabin Fever- The Play

Which part...the tradition...the vote...or the last part about something more interesting?

As for the tradition, I think we've established that you've gotta be voted for first...no?

As for the vote, I put it in bold...

And for the last part, well I did it a lot last game too...

(yes, it's all a joke)

Oh, and with that...
I retract my vote for beth and vote to banish Ogre. How's that for suspicious? :grinyes:
 
You know, when I do crap like that, everyone jumps all over me. So I'll take the high road for now. No 'evil' player would be so silly as to (within the first 11 posts) make every mistake possible.

Don't think you're off the hook though.
 
wellllllllll,


judge wanders the halls of the ACville Motel. She wonders how the strange sequence of events, that led her to be stranded here, took place, and why everyone is so up in arms, ..She walks through the foyer and eye balls the creepy bell hop, ..the bell hop is standing there, starring at a pile of old dust covered suitcases, muttering to himself. Boy, every time I leave my room, things get weirder and weirder, she thinks to herself.

Judge heads back to her room, in hopes that the creepy guy, who has been hanging around outside her door is gone.
 
You know, when I do crap like that, everyone jumps all over me. So I'll take the high road for now. No 'evil' player would be so silly as to (within the first 11 posts) make every mistake possible.

Don't think you're off the hook though.
But I'm not you, and I always set myself up to "get away" with my eccentric, and unconventional play-styles...Being a communicating innocent last game didn't hurt. That being said, though, I'm waiting to see what wildness Mg comes up with this game...maybe he'll be able to get away with it this time :)
 
Now my typical rule analysis. For the innocents to win, we must lynch the Madman, though it's going to be hard as hell to figure out who he.

For the Madman to win, he must kill everyone but his accomplice and the Don...

17 players total
14 innocents
1 mafia
2 madmen/accomplice

The Don doesn't have any abilities other then knowing who the madman is...and he's not going to reveal that...but he'll prolly protect the Madman from accusations.

So, in the first four nights, Look for two people defending one person. After night 4, one of those 2 players will prolly start defending the second. That's going to be our Madman, Don, and Accomplice...

Our targets should obviously be the Accomplice and/or the Madman. Anyone have any ideas on how to flush them out into the open?
 
Now my typical rule analysis. For the innocents to win, we must lynch the Madman, though it's going to be hard as hell to figure out who he.

For the Madman to win, he must kill everyone but his accomplice and the Don...

17 players total
14 innocents
1 mafia
2 madmen/accomplice

The Don doesn't have any abilities other then knowing who the madman is...and he's not going to reveal that...but he'll prolly protect the Madman from accusations.

So, in the first four nights, Look for two people defending one person. After night 4, one of those 2 players will prolly start defending the second. That's going to be our Madman, Don, and Accomplice...

Our targets should obviously be the Accomplice and/or the Madman. Anyone have any ideas on how to flush them out into the open?

Yes, Lchap, just watch your posts closely....:grinyes:
 
Just checking in.

It is good to see Ogre playing.

This should be a fun game.
 
So another one begins!!! Of coarse I think everyone is suspicious, now lets get that madman!!!



Now my typical rule analysis. For the innocents to win, we must lynch the Madman, though it's going to be hard as hell to figure out who he.

For the Madman to win, he must kill everyone but his accomplice and the Don...

17 players total
14 innocents
1 mafia
2 madmen/accomplice

The Don doesn't have any abilities other then knowing who the madman is...and he's not going to reveal that...but he'll prolly protect the Madman from accusations.

So, in the first four nights, Look for two people defending one person. After night 4, one of those 2 players will prolly start defending the second. That's going to be our Madman, Don, and Accomplice...

Our targets should obviously be the Accomplice and/or the Madman. Anyone have any ideas on how to flush them out into the open?

Sure they aren't protecting already??? Your vote on Ogre and then him saying it was to obvious to be a mistake, hmmmmm have to think about that one!!
 
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