Mafia #6.....The Play

lmao
 
I knew plantling was an Innocent....she wasnt playing like she did when she was Mafia.....and Swayde for your first game, ya sure were great...and I am glad I did switch back to JL....he had me fooled...but next game no way...I have my blinders off this time.....So now ya can invite plantling over for some of your fresh made lemonade and eclairs that you are going to have air dropped to ya....:)
I'm glad you believed in me mee-mee and Swayde. And I think another day would have given me plenty of time to make at least a couple of other townies believe also. I'm not bad at digging up dirt when it's there, and regardless of what anyone says there was dirt there to be dug. Anyhows YAAAAAAAAAAY TOWNIES. And I would love to come have lemonade and enjoy Swayde's goldfish pond. Catch you gals in the warewolf game. MUHAHAHAHA.
 
i would have like to know the reason mee mee was left off the snitch list #2. as i was allowed to repeat one name as per the rules i repeated mee mee to make her look more suspicious. bear in mind i had no idea she was the vig at the time...but mad had just made a brilliant case that would have sealed the deal and got her lynched (no offence mee mee) when the snitch list was released. but to my suprise...no mee mee on the list.....hmmmmm.....
 
Sumed up our complaint nicely Charlie. I hope none of this is taken offensively rbish as we are grateful that you put all your effort into making this game enjoyable for all of us but honestly...I think the game is getting too confusing now. I know that sounds dumb but there are so many different rules and twists, and while I know that those twists are interesting, I kind of like the old games better. I don't wanna rain on anybody's parade so I'll quit talking...Thanks again, see some of you in 1238 Wroclaw, Poland...*enters imaginary time machine...weeeee!*
 
I admit the clues were geared to benefit the town, but they were very ambiguous. Yes, we had smart players on the town's side, but they did not have the advantage of knowing who was who as you all on the Mafia side did. And also, remember that there were 7 Mafia and the town had only the detective and no mayor. Let's not blame RB for trying to even things out a bit. And as JL admitted in the Mafia 7 sign up thread, you waited too long to take out BKW who was to me one of the true heroes of the game, coming up with the two names that happened to be on the chopping block. And from that point on, it was downhill for the Mafia because most had already shown their hand. From JL's insisting the vig to shoot the person with the second most votes to DD's coming out and defending JL and KOTD. KOTD showing genuine confusion when I urged Sploke to shoot Jens, etc. Also later JPappy coming out to defend KOTD by trying to discredit mee-mee's list and making that Freudian slip about Swayde, Sploke so eager to take me up on switching votes over to Ogre, Sploke coming to defend KOTD as I was questioning KOTD's weird comments after Nick's death. The peices of the puzzle just fit very nicely. OK, the games over and I hate to belabor things, but there are at least 8 of us that will agree RB's clues were ambiguous. And they were ambiguous to us because we did not have the advantage of knowing who was who. That being said,

I vote to lynch JPappy again and again and again.:silly: :)
 
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I'm gonna have to say also that the clues played a major part in the town taking over, or at least that is how it seemed. Our clean sweep was completely demolished by them and it seemed as the entire mafia list was out as soon as the clues were deciphered.
 
Ok, I had a few issues that I feel should be explained. First, as charlie mentioned, why was mee-mee's name left off the snitch list on the second night? Everyone's suppostion was that the fourth person on the list was either lynched or hit, but that was obviously not the case. So, why did RB decide to cut down the list?

Also, I didn't realize that RB was going to put requirements on the list as far as who the snitch would be able to choose from, but I guess you can chalk that up to unclear rules. I just figured the snitch would be able to choose whatever 4 people he or she chose.

Also, the botched mafia hit was a load of BS, in my opinion. The rules state, if the don is killed, the mafia must pm the GM and he will break any ties in voting. There's no mention of a failed hit if all votes aren't received, or anything close. In contrast, the rules specifically state "you MUST put in a lynch vote." However, there were several times where not everyone did, but there was no penalty, and that wording is a heck of a lot clearer than for the mafia side.

The clues I can get over, I was under the impression that RB was just going to mention the names, not try to cast guilt or innocence through them, but whatever.

In general I just got the feeling that RB made up a bunch of rules, then said "well, I'm just going to kind of follow the ones that I feel like, whatever works out best for the town." It gets very very frustrating when every time you think you have something figured out, it changes to your side's detriment.

In general, I also remember seeing at least a few posts after M5 ended where people were saying things like, the game should be harder, the mafia should be able to win at least 50% of the time, the mafia should get a better chance at winning, etc. Then, the game starts, and some of those people start complaining that the mafia has too much power, the game is stacked, etc. Make up your minds people, you can't have it both ways. If you want the mafia to be able to win, you can't complain about it when you're a townie and losing. In the beginning I thought RB did a good job of evening things up as far as giving the mafia a better chance. Then, as the game went on, people started complaining about that and the town was losing, so he starting tweaking things to help the town. Number one, ok, so if you adjust the rules badly, finish out the game and fix it for next time. Number two, the GM should NEVER take sides like that. The lack of apparent impartiality was what really ruined this game for me, rather than anything being taken personally.

Anyway, I tend to be a very competitive and independent person. I would be pretty upset if I found out after the fact that the only reason I won was that the ref was pulling for my side and kind of helped things along. So, I'd love to hear some clarification from RB on these issues.
 
Ok, I had a few issues that I feel should be explained. First, as charlie mentioned, why was mee-mee's name left off the snitch list on the second night? Everyone's suppostion was that the fourth person on the list was either lynched or hit, but that was obviously not the case. So, why did RB decide to cut down the list?

Also, I didn't realize that RB was going to put requirements on the list as far as who the snitch would be able to choose from, but I guess you can chalk that up to unclear rules. I just figured the snitch would be able to choose whatever 4 people he or she chose.

Also, the botched mafia hit was a load of BS, in my opinion. The rules state, if the don is killed, the mafia must pm the GM and he will break any ties in voting. There's no mention of a failed hit if all votes aren't received, or anything close. In contrast, the rules specifically state "you MUST put in a lynch vote." However, there were several times where not everyone did, but there was no penalty, and that wording is a heck of a lot clearer than for the mafia side.

The clues I can get over, I was under the impression that RB was just going to mention the names, not try to cast guilt or innocence through them, but whatever.

In general I just got the feeling that RB made up a bunch of rules, then said "well, I'm just going to kind of follow the ones that I feel like, whatever works out best for the town." It gets very very frustrating when every time you think you have something figured out, it changes to your side's detriment.

In general, I also remember seeing at least a few posts after M5 ended where people were saying things like, the game should be harder, the mafia should be able to win at least 50% of the time, the mafia should get a better chance at winning, etc. Then, the game starts, and some of those people start complaining that the mafia has too much power, the game is stacked, etc. Make up your minds people, you can't have it both ways. If you want the mafia to be able to win, you can't complain about it when you're a townie and losing. In the beginning I thought RB did a good job of evening things up as far as giving the mafia a better chance. Then, as the game went on, people started complaining about that and the town was losing, so he starting tweaking things to help the town. Number one, ok, so if you adjust the rules badly, finish out the game and fix it for next time. Number two, the GM should NEVER take sides like that. The lack of apparent impartiality was what really ruined this game for me, rather than anything being taken personally.

Anyway, I tend to be a very competitive and independent person. I would be pretty upset if I found out after the fact that the only reason I won was that the ref was pulling for my side and kind of helped things along. So, I'd love to hear some clarification from RB on these issues.
Well said.
 
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