Mafia 72-Vampires game thread

It happened right about here:



I looked over your posts cause you were on User_name, and realized that you hadn't helped the town at all. You haven't even tried. Thats why I have you as number 2.



Yes, she could be evil. So could you, so could Rich, so could JB, so could 2hobbies, so could Chill. Anyone and everyone can be evil. The only diff is if you think that the one you are targeting is more evil or more likely to be evil. I think that Ice is evil and Kashta is only possible evil. If Ice turns innocent then i know who to target next.
but you could also be evil, right?
 
Getting back to the debate whether or not voting DD the UD was sensible or not, I think the arguments JB have made are the most valid. However, since he referenced the specific game he mentioned before, that changes things.

I went back and did some looking... it was Mafia 63 that I was referring to: http://www.aquariacentral.com/forums/showthread.php?t=218092; modded by Ice. Page 76 (I think) is where I should have been lynched, but since I didn't vote, Ag got the noose and I UD'd. I'd really like to know, Ice; if you ran your game that way, why did you assume it would be safe to vote DD now?

In the pm's that followed, you explained to me that this is exactly the reason people move their votes off the UD. It really feels to me like being played. I don't want to vote until I hear Ice's response, but I'm leaning this way.

JB, you raised that point last night and here I find you linking us to the game you say proves your point.

I remember that game very well and yes the UDs became a point of controversy. But that's because the mafia team started to manipulate the game as a last resort to avoid losing the game by using intentional UDs as their game strategy.

Go back and read the rules in that game... it says nothing about where UDs fall in relation to anything else in the nightfall sequence of events.

That's what enabled the mafia to manipulate the game that way and the game mod had to make a call to prevent them from doing it. They were using something that was NOT ADDRESSED by the rules to exploit the game which went against the spirit of fair play.

Then check out the innocent team's board where they objected to the manipulation of the game by mafia players deliberately retracting their own vote so they would UD on purpose.

That game has nothing to do with this one. And the scenario between us voting DD last night and those players UDing on purpose as a game tactic is totally different.

That game is also why after reading Ice's suggestion and explanation why we should vote DD that I went back to re-read the rules we have in THIS game and double-check the nightfall order of events before I switched my vote.
 
Kashta, I'm with you on most points , but I really need someone to explain the only 2 vampires theory to me. Am I thick or just missing something the rest of you see.

The 2 vamp theory is that, because lab wanted to make the game last longer then the last one, lab only gave the vamps 2 people to start with. That means they would only have 3 today. This is including Dracula, i think.

May I ask what you did, beside your crazy plan which you told us about before you gave it a chance to work, misspellings, and forgetting things.

I forgot the play by play at the end as you tallied every vote and vote change until you knew you were safe, then you no longer cared.

I voted who I thought was guilty, I said so, I said why. I was wrong but I did go by my best guess.

What are you talking about?

There was the "POST OR ELSE" thing, and i flipped stones, checked under bushes, and there was my failed "RP like a PR" thing, which is more then you have done so far.

Oh, and looking through my notes i see that I thought you were being under-active back then too.
 
but you could also be evil, right?

Oh, of course not, im never evil! (J/K)

From others point of view, yes i could be evil to. From my point of view, im good.
 
Getting back to the debate whether or not voting DD the UD was sensible or not, I think the arguments JB have made are the most valid. However, since he referenced the specific game he mentioned before, that changes things.



JB, you raised that point last night and here I find you linking us to the game you say proves your point.

I remember that game very well and yes the UDs became a point of controversy. But that's because the mafia team started to manipulate the game as a last resort to avoid losing the game by using intentional UDs as their game strategy.

Go back and read the rules in that game... it says nothing about where UDs fall in relation to anything else in the nightfall sequence of events.

That's what enabled the mafia to manipulate the game that way and the game mod had to make a call to prevent them from doing it. They were using something that was NOT ADDRESSED by the rules to exploit the game which went against the spirit of fair play.

Then check out the innocent team's board where they objected to the manipulation of the game by mafia players deliberately retracting their own vote so they would UD on purpose.

That game has nothing to do with this one. And the scenario between us voting DD last night and those players UDing on purpose as a game tactic is totally different.

That game is also why after reading Ice's suggestion and explanation why we should vote DD that I went back to re-read the rules we have in THIS game and double-check the nightfall order of events before I switched my vote.

I remember that game, i think. I'm pretty sure it was my second game. And yes, i can see why that would be a problem, and do remeber the mod needing to do something about it.
 
Getting back to the debate whether or not voting DD the UD was sensible or not, I think the arguments JB have made are the most valid. However, since he referenced the specific game he mentioned before, that changes things.



JB, you raised that point last night and here I find you linking us to the game you say proves your point.

I remember that game very well and yes the UDs became a point of controversy. But that's because the mafia team started to manipulate the game as a last resort to avoid losing the game by using intentional UDs as their game strategy.

Go back and read the rules in that game... it says nothing about where UDs fall in relation to anything else in the nightfall sequence of events.

That's what enabled the mafia to manipulate the game that way and the game mod had to make a call to prevent them from doing it. They were using something that was NOT ADDRESSED by the rules to exploit the game which went against the spirit of fair play.

Then check out the innocent team's board where they objected to the manipulation of the game by mafia players deliberately retracting their own vote so they would UD on purpose.

That game has nothing to do with this one. And the scenario between us voting DD last night and those players UDing on purpose as a game tactic is totally different.

That game is also why after reading Ice's suggestion and explanation why we should vote DD that I went back to re-read the rules we have in THIS game and double-check the nightfall order of events before I switched my vote.
My point comes more from Ice's understanding of the game. In the pm's that followed that incident, I asked Ice about it and he specifically said that's the way it's always been. Then in this game, he just seems to assume the oposite. It's not so much just what happened in that game, but Ice's basic philosophy which seems to have changed.
 
Kashta, I'm with you on most points , but I really need someone to explain the only 2 vampires theory to me. Am I thick or just missing something the rest of you see.

Okay TH.

In a standard format mafia game, roughly 25% of the group is mafia up against 75% innocents. The premise being it's an informed minority competing against an uninformed majority.

Let's say they start out with 20 players. Among those, 5 would be mafia on Day and 15 would be townies.

This is a different game format because the mafia gets to recruit new teammates. And that's the reason why it would give them an unfair advantage over the innocents if they started out with a full team and were then allowed to increase their numbers every night. The town wouldn't stand a chance.

So....

In a team-building format, the mafia usually starts with only 1 member. And they start choosing their own teammates night after night. In this case, Lab Rat already told us she didn't want to start with only 1 vampire .... because it's too risky. All it takes is one lucky stake (town lynch or slayer) and the game is over prematurely. So she started us off with at least 2 vampire opponents.

Since we have 17 players, the standard mafia percentage of 25% would mean the vampire team is "fully staffed" with 4 members. So they had to start with less than that or the game would not be balanced fairly.

That leaves us guessing between 2 vampires (Drac + 1 vamp) or 3 vampires (Drac + 2 vamps) at the beginning of Day 1.
 
Specific Game Mechanics:

Townies: You win when all of the vampires are eliminated. Good souls may communicate in a private thread (provided by me). The good souls will also have a single stake to use as they see fit on/after night 3(one hit the entire game, use it wisely).

(>1) Innocents: ACvania has an evil presence draining the life of the town. Your mission is to eradicate the evil vampires by voting to stake someone each night. Your only power is to cast a vote each night. If you are killed you will become a good soul.

(1) Priest: Armed with garlic and holy water, you have the power to save one person from being turned by the vampires each nightfall. You may privately communicate with the Seer if you are found via investigation. Upon your death, if you could communicate with the Seer you may continue to do so, otherwise you will become a good soul.

(1) Seer: You have the ability to feel the presence of evil with the help of your bones and cards. Each night you will be granted an investigation result on the person of your choosing. If the priest or the vampire slayer are investigated you may communicate with them. If a vampire is investigated you will only know that they are evil. You will not know whether they are Dracula or not.

(1) Vampire Slayer: Armed with 3 wooden stakes, you have the power to stake someone each nightfall until you use all of your stakes (3 stakings total). You may only use 1 stake each night, no multiple stakings are allowed from the slayer. If you are found by the Seer you may privately communicate. Upon your death, if you could communicate with the Seer you may continue to do so, otherwise you will become a good soul.

Vampires: You win when your vampire population is greater than or equal to the population of townies. Each night you can attempt to turn a player via bite. There is a 50/50 chance your bite will turn the player; if a player is not turned they will die from your bite. (Since Dracula has been saving up his venom, night 1 will be a guaranteed turn, after that it's 50/50.) If the attempted turn is protected by the priest then the bite will not work. Since the Priest, Seer, and Slayer have pure souls they cannot be turned, but your bite will kill them.

(1) Dracula: You are head of the vampire coven. You may communicate with other evil players. You have a one time bite that you may use at nightfall in addition to your regular team bite. Upon your death you will become an evil soul, you may continue to communicate with the other evil players.

(>1) Regular Vampire: You are a bloodthirsty vampire. You may communicate with other evil players. Upon your death you will become an evil soul and you may continue to communicate with the other evil players.

Untimely Deaths (UDs):
These just suck, so don't do it. You will die a humiliating death and may not participate in the ghost chat if you UD.

Are you guys saying this was a misprint, Cuz I don't think it was!!!!!!
 
The 2 vamp theory is that, because lab wanted to make the game last longer then the last one, lab only gave the vamps 2 people to start with. That means they would only have 3 today. This is including Dracula, i think.



What are you talking about?

There was the "POST OR ELSE" thing, and i flipped stones, checked under bushes, and there was my failed "RP like a PR" thing, which is more then you have done so far.

Oh, and looking through my notes i see that I thought you were being under-active back then too.

All i saw was a lot of pointless noise. Nothing positive accomplished that I can see. i read your notes once, my head cant take it again.

Didn'tt you say I was more active than usual? Forget that too?
 
My point comes more from Ice's understanding of the game. In the pm's that followed that incident, I asked Ice about it and he specifically said that's the way it's always been. Then in this game, he just seems to assume the oposite. It's not so much just what happened in that game, but Ice's basic philosophy which seems to have changed.

Okay JB. So maybe that was Ice's opinion in a game where the UD placement is not covered in the nightfall sequence of events. In this game, however, it's a moot point. Lab Rat made that determination for us before we started. Lynching/staking comes first and UDs are at the bottom. Lab Rat has also posted that as fact in response to Wizard's question. So it's still a non-issue here as far as I'm concerned.
 
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