Mafia Games....

done
 
This is the scenario I'm thinking about modding:
Mafia XX: The Mafia Within.
16-players


Spy agency with a renegade cell in it's mist. Will be divided into 4, 4-man teams. Each cell has 3 innocent members, and 1 renegade member. Each cell will be able to openly communicate within itself, except to reveal their contact's name. (see below)
Code:
Cell A	Cell B	Cell C	Cell D
1a	1b	1c	1d  
2a	2b	2c	2d
3a	3b	3c	3d
4a	4b	4c	4d

The Mafia will have one person in each cell, whose other members will be innocents. (4a, 4b, 4c, 4d = Mafia) There are no restrictions on what information Mafia members may share, other then they cannot share their innocent's cell's webpage/forum.

Each Cell's member will be able to talk to one Contact in another cell. They are not to reveal the members of their own cell's members to their contact, but MAY otherwise talk shop/strategy. Your contact in the other cell is your trusted buddy from spy camp, and you know him to be innocent. You may not share your contact's name with your cell. The links will be as follows: 1a-1d, 2a-1b, 3a-1c, 2b-2c, 3b-3d, 3c-2d.

Each night the spy agency will vote to fire one spy. There will also be hits...Night 1: Mafia Cell, Night 2: Cell A/C, Night 3: Mafia Cell, Cell B/D. The hits will be by private vote, emailed to the gamemod. The majority vote from each cell will get hit. IF there is a tie of who to hit from the cell's vote, the hit will not happen. If a player declines to vote for a hit, there is no penalty and the vote will count all received votes. A report of the Cell's votes will be given to each cell from the agency for the Cell's audit.

Synopsis: The Innocents have 4 communicating teams totalling 12 members total. Unfortunately the Mafia have infiltrated a member into each team. The Mafia can fully communicate. No PRs (thus far).
OK...so how can we tweak this to make it interesting and balanced...
 
This is the scenario I'm thinking about modding:
Mafia XX: The Mafia Within.
16-players


Spy agency with a renegade cell in it's mist. Will be divided into 4, 4-man teams. Each cell has 3 innocent members, and 1 renegade member. Each cell will be able to openly communicate within itself, except to reveal their contact's name. (see below)
Code:
Cell A	Cell B	Cell C	Cell D
1a	1b	1c	1d  
2a	2b	2c	2d
3a	3b	3c	3d
4a	4b	4c	4d

The Mafia will have one person in each cell, whose other members will be innocents. (4a, 4b, 4c, 4d = Mafia) There are no restrictions on what information Mafia members may share, other then they cannot share their innocent's cell's webpage/forum.

Each Cell's member will be able to talk to one Contact in another cell. They are not to reveal the members of their own cell's members to their contact, but MAY otherwise talk shop/strategy. Your contact in the other cell is your trusted buddy from spy camp, and you know him to be innocent. You may not share your contact's name with your cell. The links will be as follows: 1a-1d, 2a-1b, 3a-1c, 2b-2c, 3b-3d, 3c-2d.

Each night the spy agency will vote to fire one spy. There will also be hits...Night 1: Mafia Cell, Night 2: Cell A/C, Night 3: Mafia Cell, Cell B/D. The hits will be by private vote, emailed to the gamemod. The majority vote from each cell will get hit. IF there is a tie of who to hit from the cell's vote, the hit will not happen. If a player declines to vote for a hit, there is no penalty and the vote will count all received votes. A report of the Cell's votes will be given to each cell from the agency for the Cell's audit.

Synopsis: The Innocents have 4 communicating teams totalling 12 members total. Unfortunately the Mafia have infiltrated a member into each team. The Mafia can fully communicate. No PRs (thus far).
OK...so how can we tweak this to make it interesting and balanced...

I think this would be much cooler if the 4 teams of innocents could only speak in their own group and not have contact with other groups at all.

The mafia should be able to talk in their respective innocent groups and their own group.
 
I think this would be much cooler if the 4 teams of innocents could only speak in their own group and not have contact with other groups at all.

The mafia should be able to talk in their respective innocent groups and their own group.
I thought about this...one reason I'm thinking the contact out of their own cell was so each innocent had a known innocent, though they couldn't share it...at least not openly.
 
I thought about this...one reason I'm thinking the contact out of their own cell was so each innocent had a known innocent, though they couldn't share it...at least not openly.

The innocents would have known innocents, its 3 innocents and 1 mafia per cell isn't it?
 
Hi everyone. Sorry I just disappeared but I really had to step away as a certain player got under my skin. I don't really blame them, I know it is just a game but sometimes it felt like a targeted attack. Anywho, Mafia: Roadside Picnic is ready and waiting to be hosted whenever there is a spot. Just let me know.
 
It'll be a mini-game of Mafia in their cell until they get rid of their mafia member...right?


You could think of it that way.


Hi everyone. Sorry I just disappeared but I really had to step away as a certain player got under my skin. I don't really blame them, I know it is just a game but sometimes it felt like a targeted attack. Anywho, Mafia: Roadside Picnic is ready and waiting to be hosted whenever there is a spot. Just let me know.

Dude I didn't mean to, I apologize profusely. JK I know its wasn't me and I wouldn't apologize if it was lol.

We have been missing you though and you've missed out on some great games. Looking forward to lynching you and playing your game.
 
Hi everyone. Sorry I just disappeared but I really had to step away as a certain player got under my skin. I don't really blame them, I know it is just a game but sometimes it felt like a targeted attack. Anywho, Mafia: Roadside Picnic is ready and waiting to be hosted whenever there is a spot. Just let me know.

You could think of it that way.




Dude I didn't mean to, I apologize profusely. JK I know its wasn't me and I wouldn't apologize if it was lol.

We have been missing you though and you've missed out on some great games. Looking forward to lynching you and playing your game.

I assumed it WAS Ice. :grinyes:

I also do not feel bad for backing out because I spazed out, it has helped. I am looking forward to playing the next game and have enjoyed watching. I know in my case, I had things IRL that were causing stress that affected how I took things in the game. It is just a game.
 
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