Mafia Strategy 101
- Day 1 is full of banter. There is really nothing to go on if you are a regular townie, but banter can lead to clues as to who has what role. Usually at the 24 hour mark, play will take a more serious note. It is often useful to go back and read the day 1 banter as looking back at how players interact can provide clues to who is communicating with who. Do not let the banter frustrate you; if this is your first game, feel free to join in. There is a difference though, between day 1 banter and spamming the thread with nonsense. Please make sure you join in the former and not in the latter.
- The night 1 lynch is generally an innocent. Sometimes the town gets lucky and is able to lynch scum. If you are scum, it is your job to avoid becoming the lynch. Laying low is a lame way to do so, and though you may avoid a day 1 lynch, you’re most likely going to be called out on it. Voting patterns are very important to look at post nightfall. A good strategy when scum is to make sure your team has their votes spread out. About the only time you’ll find an entire scum team on the same person is when they’re trying to save one of their own from being lynched. Also, if you are scum, avoid being the kill vote on an innocent if you can help it.
I think it's a fine start Labby. My only objection is that these points kind of make D1 seem like a blow-off day. I disagree with that. I've had countless arguments about the importance of D1 on D1, and I'd just leave these points out of any final versions. How important is it that a newbie know ahead of time that there's a good chance that the first lynchee will be innocent?