Wait...so you are implementing the one retraction rule for votes? I don't agree with that...just promotes mod laziness
I don't remember playing that game (maybe I was one of the UDs)...I'm personally not a fan of having the PRs with powers communicate from the start but maybe that is just me. I suppose if you add in a no RCing rule it would make it more fair for the snitches.
I also think turns should only happen when there are no hits. Having both makes the game more complicated than it needs to be...
I am thinking about it, it's been a while since we did anything like that. It is nice to change things up a bit. It makes ya think quite a bit before voting or retracting. I will be keeping up with the game, has nothing to do with ease for the Mod, just one of the rules I kinda liked.
I was in the game, but really I don't remember much about it. As far as them being able to communicate from the start, I most likely will keep it at that. Although, I do like the rule when the "protection" can only be once per player. I may make it twice...but I don't like when they can protect the same person every night.
There will be no turns, just the first night turn...which I'm not even sure I will do that, I may just make the teams and that will be that.
As far as the hits, I would like input on if others like it to be every night, or should it be changed to every other night? Also...what do others think about not being able to change the hit name, once it is sent in it sticks, if the person picked for the hit ends up lynched they loose their victim? If I did that though, I think they should still be every nightfall.
I'm torn on the issue of allowing teammates to continue communication after they are killed off.
One one hand, they are dead so it makes sense that they shouldn't still have influence in the game.
But, on the other hand, I think it keeps the fun in the game for people who get killed off early. That was my whole intention with Ghost Chat in my first game. I do have an issue with copying posts from dead players and posting them in the game thread. I think that breaks the spirit of the "dead can't talk" rule.
As far as RCing, I don't see a problem with it. I think it's viable and part of the game.
Personally, I think once dead....they are dead.
That is why I like the "you can only protect a person once" rule, if RCing is in the game they would think twice about coming out. Which I agree RCing is part of the game.
I liked being able to talk after being killed after the first night (which now stands at two games in a row :silly

...but it seems more reasonable to let dead people be dead and leave it at that so nothing like this ever arises again.
I agree.
Yes, it is fun to feel like you are still part of the game, but really to other players that are NC it isn't fair...they have no way to "stay in the game".
I am thinking of how I would like to the rules to be, and will most likely post in the morning. Any other thoughts, comments are welcome and of course once I post it they still are. There is no way to make everyone happy, but all thoughts will be taken in consideration.