Mafia 79:Bio Badlands Game Thread.

YAY check it out....no numbers!!! Trying to get use to this laptop thing....it's kinda odd to type on and the finger mouse thing is driving me nuts!!
 
Good Mornin all!!

Looks like we are off to a slow start...I wont be here much today until after work :(.
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1.03.01
 
Ahhhh, crap the numbers again. Going to try the Laptop and see if they go away again!
 
OMG, LMAO!!! Looks like it is a "sometimes" kinda thing
 
I've never played a game with this many unknown happenings ( vials etc... )
So I guess I'll start with what I view with the first questions that usually take a long time to get around to

1. how many scum are there?
my observations from reading the intro
- there is a team of evil scientists ( plural in the intro ) with one leader
- this leader has an unknown vial
- bio enginers ( also plural in the intro ) we can assume there are more than one and they need protecting.
- have a revival vial
- one person who has many vials of unknown effect

2. how were they chosen ---> FF used the "coin-flipper"
 
I've never played a game with this many unknown happenings ( vials etc... )
So I guess I'll start with what I view with the first questions that usually take a long time to get around to

1. how many scum are there?
my observations from reading the intro
- there is a team of evil scientists ( plural in the intro ) with one leader
- this leader has an unknown vial
- bio enginers ( also plural in the intro ) we can assume there are more than one and they need protecting.
- have a revival vial
- one person who has many vials of unknown effect

2. how were they chosen ---> FF used the "coin-flipper"

Mafia 79,bio-badlands sign up.

Amongst the Townies, are two dedicated Bio-Engineers, trying to find a serum to strengthen the natural DNA to thwart off the effects of random happenings occuring that the blue mist causes. The Evil Scientists that are hiding amongst the Townies, are trying to alter all genetic structure with their serums.
In most games the scum has been 25% of the town so 25% or 10 is 2.5. I wouldn't think there would be only 2 scum.

FF, can you clarify?
 
This team of two, have one vial of serum, that they have not been able to duplicate. This serum has the power to bring a dead person back to life. At anytime except night one the Bio Engineers can PM on who it is used on that was killed the previous night.

According to the rules there are exactly two bio engineers.

And considering that there are only 10 players I would say 3 scum at most. A team of 4 would be unfair to the town and only two seems too few, IMO. But who knows with FF.

The vials of the lab worker have known effects, just that they do not get to choose which one happens. With less townies as a buffer those vials could potentially really hurt us. The game could turn VERY quickly if a townie's genes are switched.
 
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